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![]() ![]() It's recommended to use Async Compile to mitigate this ( Options -> General Settings -> Graphics -> Async Compile) This behavior is expected due to shader and pipeline creation. Mii data is included when dumping your Online File content as covered here. ![]() Needs verified but it's believed you need to dump your Mii data from your Wii U for this mode to proceed. The Game crashes randomly when using Multicore Recompiler this behavior started with Cemu 1.22.0
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